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Overload Scripting API
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wiki:actor
This is an old revision of the document!
Actor
An actor is an element of the scene
Functions
GetName(Actor)
SetName(Actor, string)
GetTag(Actor)
SetTag(Actor, string)
GetID(Actor)
GetParent(Actor)
SetParent(Actor)
DetachFromParent(Actor)
Destroy(Actor)
GetTransform(Actor)
GetPhysicalObject(Actor)
GetPhysicalBox(Actor)
GetPhysicalSphere(Actor)
GetPhysicalCapsule(Actor)
GetCamera(Actor)
GetPointLight(Actor)
GetSpotLight(Actor)
GetDirectionalLight(Actor)
GetStaticMesh(Actor)
GetMaterial(Actor)
GetBehaviour(Actor, string)
AddTransform(Actor)
AddStaticMesh(Actor)
AddPhysicalBox(Actor)
AddPhysicalSphere(Actor)
AddPhysicalCapsule(Actor)
AddCamera(Actor)
AddPointLight(Actor)
AddSpotLight(Actor)
AddDirectionalLight(Actor)
AddMaterial(Actor)
RemoveStaticMesh(Actor)
RemovePhysicalBox(Actor)
RemovePhysicalSphere(Actor)
RemovePhysicalCapsule(Actor)
RemoveCamera(Actor)
RemovePointLight(Actor)
RemoveSpotLight(Actor)
RemoveDirectionalLight](Actor)] * [[#RemoveMaterial(Actor)
AddBehaviour(Actor, string)
RemoveBehaviour(string)
wiki/actor.1557241586.txt.gz
· Last modified: 2019/09/19 19:49 (external edit)
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