Overload  1.1
Game engine with editor
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1234]
 NOvAnalytics
 NHardware
 NProfiling
 NOvAudio
 NCore
 NEntities
 NResources
 NTracking
 NOvCore
 NAPI
 NECS
 NGlobal
 NHelpers
 NResourceManagement
 NResources
 NSceneSystem
 NScripting
 NOvDebug
 CAssertion
 Ccolor
 CConsoleHandler
 CFileHandler
 CHistoryHandler
 CILogHandler
 CLogData
 CLogger
 NOvEditor
 NCore
 NPanels
 NResources
 NSettings
 NOvGame
 NCore
 NUtils
 NOvMaths
 NInternal
 CFMatrix3
 CFMatrix4
 CFQuaternion
 CFTransform
 CFVector2
 CFVector3
 CFVector4
 NOvPhysics
 NCore
 NEntities
 NSettings
 NTools
 NOvRendering
 NBuffers
 NContext
 NCore
 NData
 NEntities
 NGeometry
 NLowRenderer
 NResources
 NSettings
 NOvTools
 NEventing
 NFilesystem
 NTime
 NUtils
 NOvUI
 NAPI
 NCore
 NInternal
 NModules
 NPanels
 NPlugins
 NSettings
 NTypes
 NWidgets
 NOvWindowing
 NContext
 NDialogs
 NInputs
 NSettings
 CWindow
 CBrowserItemContextualMenu
 CFileContextualMenu
 CFolderContextualMenu
 CHierarchyActorContextualMenu
 CMaterialContextualMenu
 CModelContextualMenu
 CPreviewableContextualMenu
 CProjectHubPanel
 CSceneContextualMenu
 CScriptFolderContextualMenu
 CShaderContextualMenu
 CTextureContextualMenu
 CTexturePreview