Overload  1.1
Game engine with editor
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OvAnalytics::Hardware::RAMInfo Class Referencefinal

#include <RAMInfo.h>

Public Member Functions

void Update ()
float GetUsedRAM ()
float GetFreeRAM ()
float GetMaxRAM ()

Detailed Description

The GPUInfo class will gather informations about the GPU usage

Member Function Documentation

◆ GetFreeRAM()

float OvAnalytics::Hardware::RAMInfo::GetFreeRAM ( )

Return the total physical memory free (MB)

◆ GetMaxRAM()

float OvAnalytics::Hardware::RAMInfo::GetMaxRAM ( )

Return the maximum available memory on the system (MB)

◆ GetUsedRAM()

float OvAnalytics::Hardware::RAMInfo::GetUsedRAM ( )

Return the total physical memory reserved (MB)

◆ Update()

void OvAnalytics::Hardware::RAMInfo::Update ( )

Update the RAMInfo

@project: Overload

: Overload Tech. @restrictions: This software may not be resold, redistributed or otherwise conveyed to a third party.

The documentation for this class was generated from the following files: