Overload  1.1
Game engine with editor
Public Member Functions | Public Attributes | List of all members
OvAudio::Tracking::SoundTracker Class Reference

#include <SoundTracker.h>

Public Member Functions

 SoundTracker (irrklang::ISound *p_track)
 ~SoundTracker ()
irrklang::ISound * GetTrack () const

Public Attributes

OvTools::Eventing::Event StopEvent

Detailed Description

Track a playing sound and allow the modification of its settings

Constructor & Destructor Documentation

◆ SoundTracker()

OvAudio::Tracking::SoundTracker::SoundTracker ( irrklang::ISound *  p_track)


p_track@project: Overload
: Overload Tech. @restrictions: This software may not be resold, redistributed or otherwise conveyed to a third party.

◆ ~SoundTracker()

OvAudio::Tracking::SoundTracker::~SoundTracker ( )


Member Function Documentation

◆ GetTrack()

irrklang::ISound * OvAudio::Tracking::SoundTracker::GetTrack ( ) const

Returns the tracked sound instance

Member Data Documentation

◆ StopEvent

OvTools::Eventing::Event OvAudio::Tracking::SoundTracker::StopEvent

FinishedEvent is called when the track get stopped/finished

The documentation for this class was generated from the following files: