Overload  1.1
Game engine with editor
Classes | Static Public Member Functions | List of all members
OvCore::ECS::PhysicsWrapper Class Reference

#include <PhysicsWrapper.h>

Classes

struct  RaycastHit
 

Static Public Member Functions

static std::optional< RaycastHitRaycast (OvMaths::FVector3 p_origin, OvMaths::FVector3 p_direction, float p_distance)
 

Detailed Description

Simple class that contains wrappers for OvPhysics in an ECS style

Member Function Documentation

◆ Raycast()

std::optional< OvCore::ECS::PhysicsWrapper::RaycastHit > OvCore::ECS::PhysicsWrapper::Raycast ( OvMaths::FVector3  p_origin,
OvMaths::FVector3  p_direction,
float  p_distance 
)
static

@project: Overload

Author
: Overload Tech. @restrictions: This software may not be resold, redistributed or otherwise conveyed to a third party.

The documentation for this class was generated from the following files: