Overload  1.1
Game engine with editor
Public Member Functions | Static Public Member Functions | List of all members
OvDebug::FileHandler Class Reference

#include <FileHandler.h>

Inheritance diagram for OvDebug::FileHandler:
OvDebug::ILogHandler

Public Member Functions

void Log (const LogData &p_logData)
 

Static Public Member Functions

static std::string & GetLogFilePath ()
 
static void SetLogFilePath (const std::string &p_path)
 

Member Function Documentation

◆ GetLogFilePath()

std::string & OvDebug::FileHandler::GetLogFilePath ( )
static

Returns the log file path

◆ Log()

void OvDebug::FileHandler::Log ( const LogData p_logData)
virtual

Log the the file

Implements OvDebug::ILogHandler.

◆ SetLogFilePath()

void OvDebug::FileHandler::SetLogFilePath ( const std::string &  p_path)
static

Set log file path

Parameters
p_path

The documentation for this class was generated from the following files: