Overload  1.1
Game engine with editor
Public Member Functions | Static Public Member Functions | List of all members
OvDebug::HistoryHandler Class Reference

#include <HistoryHandler.h>

Inheritance diagram for OvDebug::HistoryHandler:
OvDebug::ILogHandler

Public Member Functions

void Log (const LogData &p_logData)
 

Static Public Member Functions

static std::queue< LogData > & GetLogQueue ()
 

Member Function Documentation

◆ GetLogQueue()

std::queue< OvDebug::LogData > & OvDebug::HistoryHandler::GetLogQueue ( )
static

Return log queue

◆ Log()

void OvDebug::HistoryHandler::Log ( const LogData p_logData)
virtual

Log to the history

Implements OvDebug::ILogHandler.


The documentation for this class was generated from the following files: