Overload  1.1
Game engine with editor
Static Public Member Functions | List of all members
OvEditor::Resources::RawShaders Class Reference

#include <RawShaders.h>

Static Public Member Functions

static std::pair< std::string, std::string > GetGrid ()
 
static std::pair< std::string, std::string > GetGizmo ()
 

Detailed Description

Defines some editor shaders

Member Function Documentation

◆ GetGizmo()

std::pair< std::string, std::string > OvEditor::Resources::RawShaders::GetGizmo ( )
static

Returns the gizmo shader

◆ GetGrid()

std::pair< std::string, std::string > OvEditor::Resources::RawShaders::GetGrid ( )
static

Returns the grid shader

@project: Overload

Author
: Overload Tech. @restrictions: This software may not be resold, redistributed or otherwise conveyed to a third party.

The documentation for this class was generated from the following files: