Overload  1.1
Game engine with editor
Public Member Functions | List of all members
OvGame::Core::Application Class Reference

#include <Application.h>

Public Member Functions

 Application ()
 
 ~Application ()
 
void Run ()
 
bool IsRunning () const
 

Detailed Description

Entry point of OvGame

Constructor & Destructor Documentation

◆ Application()

OvGame::Core::Application::Application ( )

Constructor

@project: Overload

Author
: Overload Tech. @restrictions: This software may not be resold, redistributed or otherwise conveyed to a third party.

◆ ~Application()

OvGame::Core::Application::~Application ( )

Destructor

Member Function Documentation

◆ IsRunning()

bool OvGame::Core::Application::IsRunning ( ) const

Returns true if the app is running

◆ Run()

void OvGame::Core::Application::Run ( )

Run the app


The documentation for this class was generated from the following files: