Overload  1.1
Game engine with editor
Public Member Functions | Static Public Member Functions | List of all members
OvRendering::Resources::Loaders::ModelLoader Class Reference

#include <ModelLoader.h>

Public Member Functions

 ModelLoader ()=delete
 

Static Public Member Functions

static ModelCreate (const std::string &p_filepath, Parsers::EModelParserFlags p_parserFlags=Parsers::EModelParserFlags::NONE)
 
static bool Destroy (Model *&p_modelInstance)
 

Detailed Description

Handle the Model creation and destruction

Constructor & Destructor Documentation

◆ ModelLoader()

OvRendering::Resources::Loaders::ModelLoader::ModelLoader ( )
delete

Disabled constructor

Member Function Documentation

◆ Create()

OvRendering::Resources::Model * OvRendering::Resources::Loaders::ModelLoader::Create ( const std::string &  p_filepath,
Parsers::EModelParserFlags  p_parserFlags = Parsers::EModelParserFlags::NONE 
)
static

Create a model

Parameters
p_filepath
p_parserFlags

◆ Destroy()

bool OvRendering::Resources::Loaders::ModelLoader::Destroy ( Model *&  p_modelInstance)
static

Disabled constructor

Parameters
p_modelInstance

The documentation for this class was generated from the following files: