Overload  1.1
Game engine with editor
Public Member Functions | List of all members
OvRendering::Resources::Parsers::AssimpParser Class Reference

#include <AssimpParser.h>

Inheritance diagram for OvRendering::Resources::Parsers::AssimpParser:
OvRendering::Resources::Parsers::IModelParser

Public Member Functions

bool LoadModel (const std::string &p_fileName, std::vector< Mesh * > &p_meshes, std::vector< std::string > &p_materials, EModelParserFlags p_parserFlags) override
 

Detailed Description

A simple class to load assimp model data (Vertices only)

Member Function Documentation

◆ LoadModel()

bool OvRendering::Resources::Parsers::AssimpParser::LoadModel ( const std::string &  p_fileName,
std::vector< Mesh * > &  p_meshes,
std::vector< std::string > &  p_materials,
EModelParserFlags  p_parserFlags 
)
overridevirtual

Simply load meshes from a file using assimp Return true on success

Parameters
p_filename
p_meshes
p_parserFlags@project: Overload
Author
: Overload Tech. @restrictions: This software may not be resold, redistributed or otherwise conveyed to a third party.

Implements OvRendering::Resources::Parsers::IModelParser.


The documentation for this class was generated from the following files: