Overload  1.1
Game engine with editor
Public Member Functions | Static Public Member Functions | List of all members
OvTools::Utils::SystemCalls Class Reference

#include <SystemCalls.h>

Public Member Functions

 SystemCalls ()=delete
 

Static Public Member Functions

static void ShowInExplorer (const std::string &p_path)
 
static void OpenFile (const std::string &p_file, const std::string &p_workingDir="")
 
static void EditFile (const std::string &p_file)
 
static void OpenURL (const std::string &p_url)
 

Constructor & Destructor Documentation

◆ SystemCalls()

OvTools::Utils::SystemCalls::SystemCalls ( )
delete

Disabled constructor

Member Function Documentation

◆ EditFile()

void OvTools::Utils::SystemCalls::EditFile ( const std::string &  p_file)
static

Open the given file for edition with the default application

Parameters
p_file

◆ OpenFile()

void OvTools::Utils::SystemCalls::OpenFile ( const std::string &  p_file,
const std::string &  p_workingDir = "" 
)
static

Open the given file with the default application

Parameters
p_file
p_workingDir

◆ OpenURL()

void OvTools::Utils::SystemCalls::OpenURL ( const std::string &  p_url)
static

Open the given url with the default browser

Parameters
p_url

◆ ShowInExplorer()

void OvTools::Utils::SystemCalls::ShowInExplorer ( const std::string &  p_path)
static

Open the windows explorer at the given path

Parameters
p_path@project: Overload
Author
: Overload Tech. @restrictions: This software may not be resold, redistributed or otherwise conveyed to a third party.

The documentation for this class was generated from the following files: