Overload  1.1
Game engine with editor
Public Attributes | Protected Member Functions | List of all members
OvUI::Widgets::Buttons::AButton Class Referenceabstract

#include <AButton.h>

Inheritance diagram for OvUI::Widgets::Buttons::AButton:
OvUI::Widgets::AWidget OvUI::API::IDrawable OvUI::Plugins::Pluginable OvUI::Widgets::Buttons::Button OvUI::Widgets::Buttons::ButtonArrow OvUI::Widgets::Buttons::ButtonColored OvUI::Widgets::Buttons::ButtonImage OvUI::Widgets::Buttons::ButtonSmall

Public Attributes

OvTools::Eventing::Event ClickedEvent
- Public Attributes inherited from OvUI::Widgets::AWidget
bool enabled = true
bool lineBreak = true

Protected Member Functions

void _Draw_Impl () override=0

Additional Inherited Members

- Public Member Functions inherited from OvUI::Widgets::AWidget
 AWidget ()
virtual void Draw () override
void LinkTo (const AWidget &p_widget)
void Destroy ()
bool IsDestroyed () const
void SetParent (Internal::WidgetContainer *p_parent)
bool HasParent () const
Internal::WidgetContainerGetParent ()
- Public Member Functions inherited from OvUI::Plugins::Pluginable
 ~Pluginable ()
template<typename T , typename... Args>
T & AddPlugin (Args &&... p_args)
template<typename T >
T * GetPlugin ()
void ExecutePlugins ()
void RemoveAllPlugins ()
- Protected Attributes inherited from OvUI::Widgets::AWidget
std::string m_widgetID = "?"
bool m_autoExecutePlugins = true

Detailed Description

Base class for any button widget

Member Function Documentation

◆ _Draw_Impl()

void OvUI::Widgets::Buttons::AButton::_Draw_Impl ( )
overrideprotectedpure virtual

Member Data Documentation

◆ ClickedEvent

OvTools::Eventing::Event OvUI::Widgets::Buttons::AButton::ClickedEvent

The documentation for this class was generated from the following file: