Overload  1.1
Game engine with editor
Classes | Enumerations
OvUI::Internal Namespace Reference

Classes

class  Converter
 
union  TextureID
 
class  WidgetContainer
 

Enumerations

enum  EMemoryMode { EMemoryMode::INTERNAL_MANAGMENT, EMemoryMode::EXTERNAL_MANAGMENT }
 

Enumeration Type Documentation

◆ EMemoryMode

Defines how the memory should be managed

Enumerator
INTERNAL_MANAGMENT 
EXTERNAL_MANAGMENT