Overload  1.1
Game engine with editor
Classes | Enumerations
OvWindowing::Context Namespace Reference

Classes

class  Device
 

Enumerations

enum  EDeviceError {
  EDeviceError::NOT_INITIALIZED = 0x00010001, EDeviceError::NO_CURRENT_CONTEXT = 0x00010002, EDeviceError::INVALID_ENUM = 0x00010003, EDeviceError::INVALID_VALUE = 0x00010004,
  EDeviceError::OUT_OF_MEMORY = 0x00010005, EDeviceError::API_UNAVAILABLE = 0x00010006, EDeviceError::VERSION_UNAVAILABLE = 0x00010007, EDeviceError::PLATFORM_ERROR = 0x00010008,
  EDeviceError::FORMAT_UNAVAILABLE = 0x00010009, EDeviceError::NO_WINDOW_CONTEXT = 0x0001000A
}
 

Enumeration Type Documentation

◆ EDeviceError

Some errors that the driver can return

Enumerator
NOT_INITIALIZED 
NO_CURRENT_CONTEXT 
INVALID_ENUM 
INVALID_VALUE 
OUT_OF_MEMORY 
API_UNAVAILABLE 
VERSION_UNAVAILABLE 
PLATFORM_ERROR 
FORMAT_UNAVAILABLE 
NO_WINDOW_CONTEXT