Overload  1.1
Game engine with editor
Public Attributes | List of all members
OvDebug::LogData Struct Reference

#include <ILogHandler.h>

Public Attributes

std::string message
 
ELogLevel logLevel
 
std::string date
 

Detailed Description

Store the log information

Member Data Documentation

◆ date

std::string OvDebug::LogData::date

◆ logLevel

ELogLevel OvDebug::LogData::logLevel

◆ message

std::string OvDebug::LogData::message

The documentation for this struct was generated from the following file: