Overload  1.1
Game engine with editor
Public Attributes | List of all members
OvPhysics::Settings::PhysicsSettings Struct Reference

#include <PhysicsSettings.h>

Public Attributes

OvMaths::FVector3 gravity = { 0.0f, -9.81f, 0.f }

Detailed Description

Data structure to give to the PhysicsEngine constructor to setup its settings

Member Data Documentation

◆ gravity

OvMaths::FVector3 OvPhysics::Settings::PhysicsSettings::gravity = { 0.0f, -9.81f, 0.f }

The documentation for this struct was generated from the following file: