Overload  1.1
Game engine with editor
Public Attributes | List of all members
OvRendering::Core::Renderer::FrameInfo Struct Reference

#include <Renderer.h>

Public Attributes

uint64_t batchCount = 0
 
uint64_t instanceCount = 0
 
uint64_t polyCount = 0
 

Detailed Description

Contains some information about an elapsed frame

Member Data Documentation

◆ batchCount

uint64_t OvRendering::Core::Renderer::FrameInfo::batchCount = 0

◆ instanceCount

uint64_t OvRendering::Core::Renderer::FrameInfo::instanceCount = 0

◆ polyCount

uint64_t OvRendering::Core::Renderer::FrameInfo::polyCount = 0

The documentation for this struct was generated from the following file: