Overload  1.1
Game engine with editor
Public Attributes | List of all members
OvRendering::Geometry::BoundingSphere Struct Reference

#include <BoundingSphere.h>

Public Attributes

OvMaths::FVector3 position
 
float radius
 

Detailed Description

Data structure that defines a bounding sphere (Position + radius)

Member Data Documentation

◆ position

OvMaths::FVector3 OvRendering::Geometry::BoundingSphere::position

◆ radius

float OvRendering::Geometry::BoundingSphere::radius

The documentation for this struct was generated from the following file: