Overload  1.1
Game engine with editor
Public Attributes | List of all members
OvRendering::Geometry::Vertex Struct Reference

#include <Vertex.h>

Public Attributes

float position [3]
float texCoords [2]
float normals [3]
float tangent [3]
float bitangent [3]

Detailed Description

Data structure that defines the geometry of a vertex

Member Data Documentation

◆ bitangent

float OvRendering::Geometry::Vertex::bitangent[3]

◆ normals

float OvRendering::Geometry::Vertex::normals[3]

◆ position

float OvRendering::Geometry::Vertex::position[3]

◆ tangent

float OvRendering::Geometry::Vertex::tangent[3]

◆ texCoords

float OvRendering::Geometry::Vertex::texCoords[2]

The documentation for this struct was generated from the following file: