Overload  1.1
Game engine with editor
Public Attributes | List of all members
OvRendering::Resources::UniformInfo Struct Reference

#include <UniformInfo.h>

Public Attributes

UniformType type
 
std::string name
 
uint32_t location
 
std::any defaultValue
 

Detailed Description

Data structure containing information about a uniform

Member Data Documentation

◆ defaultValue

std::any OvRendering::Resources::UniformInfo::defaultValue

◆ location

uint32_t OvRendering::Resources::UniformInfo::location

◆ name

std::string OvRendering::Resources::UniformInfo::name

◆ type

UniformType OvRendering::Resources::UniformInfo::type

The documentation for this struct was generated from the following file: