Overload  1.1
Game engine with editor
Public Attributes | List of all members
OvRendering::Settings::DriverSettings Struct Reference

#include <DriverSettings.h>

Public Attributes

bool debugMode = false
 

Detailed Description

Settings that are sent to the driver at construction

Member Data Documentation

◆ debugMode

bool OvRendering::Settings::DriverSettings::debugMode = false

The documentation for this struct was generated from the following file: