Overload  1.1
Game engine with editor
Public Attributes | List of all members
OvUI::Settings::PanelWindowSettings Struct Reference

#include <PanelWindowSettings.h>

Public Attributes

bool closable = false
 
bool resizable = true
 
bool movable = true
 
bool dockable = false
 
bool hideBackground = false
 
bool forceHorizontalScrollbar = false
 
bool forceVerticalScrollbar = false
 
bool allowHorizontalScrollbar = false
 
bool bringToFrontOnFocus = true
 
bool collapsable = false
 
bool allowInputs = true
 
bool autoSize = false
 

Detailed Description

Data structure to send to the panel window constructor to define its settings

Member Data Documentation

◆ allowHorizontalScrollbar

bool OvUI::Settings::PanelWindowSettings::allowHorizontalScrollbar = false

◆ allowInputs

bool OvUI::Settings::PanelWindowSettings::allowInputs = true

◆ autoSize

bool OvUI::Settings::PanelWindowSettings::autoSize = false

◆ bringToFrontOnFocus

bool OvUI::Settings::PanelWindowSettings::bringToFrontOnFocus = true

◆ closable

bool OvUI::Settings::PanelWindowSettings::closable = false

◆ collapsable

bool OvUI::Settings::PanelWindowSettings::collapsable = false

◆ dockable

bool OvUI::Settings::PanelWindowSettings::dockable = false

◆ forceHorizontalScrollbar

bool OvUI::Settings::PanelWindowSettings::forceHorizontalScrollbar = false

◆ forceVerticalScrollbar

bool OvUI::Settings::PanelWindowSettings::forceVerticalScrollbar = false

◆ hideBackground

bool OvUI::Settings::PanelWindowSettings::hideBackground = false

◆ movable

bool OvUI::Settings::PanelWindowSettings::movable = true

◆ resizable

bool OvUI::Settings::PanelWindowSettings::resizable = true

The documentation for this struct was generated from the following file: